A downloadable tool for Windows and macOS

Buy Now$19.99 USD or more

Bring advanced camera occlusion handling to your game.

This effect dynamically reveals the player when hidden behind walls, props, or environment* geometry without breaking immersion. The system combines shader masking and camera-to-target sphere casting to deliver a smooth, customizable, and production-ready solution.

Features

  • Visual clarity – Automatically cut out occluding geometry when the camera view is blocked.
  • Shader Graph implementation – Clean, extensible, and ready for customization.
  • Smooth transitions – Built-in lerp logic ensures seamless reveal and hide animations.
  • Camera-to-target occlusion detection – Accurate results thanks to raycast + dot product filtering.
  • Optimized & flexible – Adjustable radius, height correction, and performance-friendly masking.
  • Ready-to-use & extensible – Easy to integrate into any Unity project, with well-structured scripts and materials.
  • Full Render Pipeline compatibility – Built-in, Universal (URP), and High Definition (HDRP)

🎮 Use Cases

  • RPGs & Adventure Games – keep the player visible in dense environments.
  • Top-down / isometric camera setups – eliminate camera blocking issues.
  • Stealth & dungeon crawlers – maintain gameplay clarity without breaking atmosphere.

📦 Package Contents

  • Shader Graph file (occlusion cutout shader)
  • Shader Sub-Graph (Easy integration)
  • C# scripts for mask control & sphere casting
  • Example prefabs and demo scene
  • Documentation & setup guide

Give your game the clarity and polish of modern role-playing and adventure titles with this plug-and-play occlusion system.

*Display models not included

Technical Details

  • Renderpipeline compatibility: BRP, URP, HDRP
  • Languages: C# / Shader Graph
  • Fully documented Shader Graph material
  • Dynamic Occlusion Cutout System script (with customizable parameters)
  • Example scene & setup guide
Published 14 hours ago
StatusReleased
CategoryTool
PlatformsWindows, macOS
AuthorPixelPulse
Made withUnity
Tags3D, cutout, seethrough, Shaders, tool, Unity

Purchase

Buy Now$19.99 USD or more

In order to download this tool you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:

DynamicOcclusionCutoutSystem - (DOCS)_BRP.unitypackage 3.5 MB
DynamicOcclusionCutoutSystem - (DOCS)_HDRP.unitypackage 3.5 MB
DynamicOcclusionCutoutSystem - (DOCS)_URP.unitypackage 3.5 MB
PxP_Documentation_DOCS.pdf 1.2 MB

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